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Thread Statistics | Show CCP posts - 19 post(s) |

Lady Rift
What Shall We Call It
112
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Posted - 2014.11.29 19:50:39 -
[1] - Quote
Andreus Ixiris wrote:Nomistrav wrote:S'pretty nifty. Shame the Gallente did so poorly, I really want to see what the T3 Destroyer looks like for them. I'm really not happy they're not releasing the T3 destroyers at the same time. I think it was a very spiteful decision on CCP's part.
well then be glad that expansions aren't once ever 6 months. |

Lady Rift
What Shall We Call It
112
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Posted - 2014.12.01 08:37:14 -
[2] - Quote
Yongtau Naskingar wrote:Andreus Ixiris wrote:Unless they plan on releasing all three of the other destroyers in the next update, it means that Minmatar pilots will have to wait six weeks, Caldari pilots twelve and Gallente pilots eighteen weeks after the Rhea release to get their hands on the destroyers which should damn well have been released on the same day. You have a quote that each destroyer has to wait for a whole release? There's no reason why they couldn't add those in a smaller patch.
and cut out content on there fast expansion schedule, I doubt it. |

Lady Rift
What Shall We Call It
113
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Posted - 2014.12.01 18:02:05 -
[3] - Quote
Andreus Ixiris wrote:Lady Rift wrote:well then be glad that expansions aren't once ever 6 months. Unless they plan on releasing all three of the other destroyers in the next update, it means that Minmatar pilots will have to wait six weeks, Caldari pilots twelve and Gallente pilots eighteen weeks after the Rhea release to get their hands on the destroyers which should damn well have been released on the same day. Like I said, downright spiteful behaviour by CCP.
you are forgetting the unbearable wait the amarr have. 7 days it should be here now and we have to wait 7 days what is this world coming to. |

Lady Rift
What Shall We Call It
114
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Posted - 2014.12.01 23:26:28 -
[4] - Quote
Omnathious Deninard wrote:More ships should come out in this fashion, it was nice to feel like the players had a hand in the research and development of the ship.
This. It was awesome getting to have an influence in an outcome that matter in eve.
Only releasing one ship at a time isn't really an issue either, its a singular small class of ship. how long where we missing the ore freighter before they introduced it? |

Lady Rift
What Shall We Call It
114
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Posted - 2014.12.01 23:57:40 -
[5] - Quote
Andreus Ixiris wrote:Lady Rift wrote:This. It was awesome getting to have an influence in an outcome that matter in eve. I'm considering the possibility that you're trolling at this point. Of all the ways in which people could influence an outcome that matters in EVE Online, you're praising one that's by nature exclusioanry to three out of four factions? There are far better ways in which CCP could allow participation and direction of EVE's storyline, and in fact, a lot of us are upset because CCP has apparently abandoned them. Lady Rift wrote:Only releasing one ship at a time isn't really an issue either, its a singular small class of ship. how long where we missing the ore freighter before they introduced it? Oh, right, you are trolling, because you cannot seriously be comparing ORE ships to ships produced by the main factions. ORE ships are by nature different to the four factions in that they fill a niche that given their nature as a nonviolent industrial corporation cannot be filled by any of the four empires who are far more concerned with military matters. The release of an ORE ship leaves no counterbalancing niche left unfilled because ORE ships do not have a competing faction. The empires have at best one and at worst three competing factions. Leaving a tactical niche unfilled is an awful idea, and doing it on purpose is a direct "screw you" to players. And yes, I would still be making this sort of complaint if someone else had won. It doesn't matter who wins and who doesn't - it's a terrible idea and a direct insult to players.
ccp should do more of it just to get post like these.
OMG I can't wait the couple weeks till the other ships are out and eve has no other ships in the entire game. Its not as this think will be able to win every fight its a destroyer.
I liked the donation event more than live ones cause I cant make most live events in eve and the ones I have made it to where sub par if i could even get into the system it was happening in.
The donation drive was awesome in that it mixed things up and let everyone participate in it the fact they tied the release of a ship class to it is just gravy on top.
also fits with lore much better than all factions releasing the same size ships at the same time.
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Lady Rift
What Shall We Call It
118
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Posted - 2014.12.02 17:26:46 -
[6] - Quote
Andreus Ixiris wrote:CCP Fozzie wrote:b) It gives players an opportunity to have a small but meaningful impact on the world of New Eden through their participation in events. We already have factional warfare, Incursions and live events - oh wait, those are all mechanics CCP have abandoned.
They also released content every 6 months and not every release came with new ships, only ccp know how much time ships take to make. Now they do things every 6 weeks and so far every one has had something more than just fixes to how things work. |

Lady Rift
What Shall We Call It
118
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Posted - 2014.12.02 17:37:06 -
[7] - Quote
Andreus Ixiris wrote:Soldarius wrote:I,too, support letting the players have more effect on the lore and game universe; reintroducing consequences for player actions, or lack thereof. That's funny. I've never seen you in a thread relating to overhauling broken Factional Warfare or Incursion mechanics or campaigning for the reintroduction of live events.
I think FW should go back to the way it was before. where plex offence or defense wasn't worth anything. owning a system was for e-peen only and to **** the other side off. No sliding scale for rewards. I enjoyed it then but its also fun now they had some issues onlong the way.
I don't like the last 2 live events that I know of stop following them where the titian in high sec and the go somewhere in null with a fleet starting in high. The first I set up for but never got in cause the system had a small player cap, I ended up sitting on a gate waiting to get in with a couple hundred others. The fleet that went all the way though high sec with only a loose leadership that didn't bother going further than the high sec to low sec gate. So I won't be campaigning to try to get more of these type of events.
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Lady Rift
What Shall We Call It
118
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Posted - 2014.12.02 17:38:16 -
[8] - Quote
Andreus Ixiris wrote:Lady Rift wrote:They also released content every 6 months and not every release came with new ships, only ccp know how much time ships take to make. Now they do things every 6 weeks and so far every one has had something more than just fixes to how things work. Funny you should say that because Incursions haven't been touched, Factional Warfare is still broken, with corporations and alliances leaving Factional Warfare - a game mechanic literally designed around creating easily accessible PvP involving many different sizes of ship - because they can't get enough PvP in the ship sizes they're interested in flying and Live Events are dead in the water.
all those things matter much less than sov which seams to be what ccp is working towards changing. |

Lady Rift
What Shall We Call It
118
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Posted - 2014.12.02 18:02:21 -
[9] - Quote
Andreus Ixiris wrote:Lady Rift wrote:I think FW should go back to the way it was before. where plex offence or defense wasn't worth anything. owning a system was for e-peen only and to **** the other side off. No sliding scale for rewards. I enjoyed it then but its also fun now they had some issues onlong the way. So you're advocating that EVE - a game supposedly about "risk vs. reward" - should have absolutely no reward for the risks one takes when running a plex? That there should be no reward for the investment of time and risk taken to capture a system? That there should essentially be no reward for engaging in factional warfare? And you're telling me I'm the one who has his priorities screwed up? Lady Rift wrote:I don't like the last 2 live events that I know of stop following them where the titian in high sec and the go somewhere in null with a fleet starting in high. The first I set up for but never got in cause the system had a small player cap, I ended up sitting on a gate waiting to get in with a couple hundred others. The fleet that went all the way though high sec with only a loose leadership that didn't bother going further than the high sec to low sec gate. So I won't be campaigning to try to get more of these type of events. Then campaign to get more events that are better designed and more open to large amounts of players. Lady Rift wrote:all those things matter much less than sov which seams to be what ccp is working towards changing. Sovereignty changes have been made far more recently than any major changes to Incursions, Factional Warfare or Live Events. Sovereignty really doesn't affect as many players as incursions, FW and live events do.
The reward is the fact you know you have done it and to provoke pvp, not all rewards need to be isk based. Also I believe its a waste of my time so no I wont be campaigning I still think WH's need more love.
Sov is there current target as there isn't only one patch every 6 months its coming over multiple patches, it remains to be seen if there are any more coming or not. Fw was done before and incursions where introduced just before that. |

Lady Rift
What Shall We Call It
118
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Posted - 2014.12.02 19:06:48 -
[10] - Quote
Phoenix Jones wrote:Torgeir Hekard wrote:Phoenix Jones wrote: (actually failed to scan down a site, and anybody with eccm will be impossible to probe out with this combat prober, even with midslot scanning mods. I believe all sites currently on TQ are scannable with a right skill set from an unbonused hull and without scanning mods and implans (with a sister launcher and probes though). At least I have no problems scanning down combat ladars with an ishtar and rangefinding at 4, and they should be 1,25% band. As for the unbonused combat probes, I don't think you are supposed to catch slippery petes with that thing, and they are, as the ship class suggests, more of a tactical option to catch enemies MWDing around grid (thus you are dropping probes in a known position), not a way to seek and destroy unprobable tengus blitzing missions in low and null. According to my calculations, an unbonused sister launcher with sister probles should be able to scan down targets with signature/sensor strength greater than 3. For example, a linked 2LSE 2 field extender ishtar with MWD off has sig/str of about 4.5. A scimi without MWD should be from 3.2 (1 LSE) to 3.8 (2 LSE) if it has sebo instead of ECCM. With ECCM it becomes unprobable (with MWD off, again). AB armor logis are typically unprobable too. You know instead of me screaming "bonus the ship" could we do some tests on it. I want to figure out just how difficult it would be to probe out some of these frigates in both thera and kspace in this boat. Without implants. Nothing's unprobeable, but what you would need to probe some of this stuff isn't practical. This is nothing against dedicated probers, just more curious about unboused combat fit probing ships. I'll try and test this with sole mobile depots and some abandoned frigates the next two days. Yea I could run the numbers but sometimes actual application matters more than statistical potential. If I'm wrong and I can wis around probing out frigates in these new frig holes, fantastic.
A quick question do un piloted ship still effected my passive mods? Say large shield extenders and stuff like that or are all mods not considered till someone boards the ship. I'm trying out the probing myself and finding it hard but not impossible yet. Will do it on another toon who doesn't have the best of skills and see what i get (this toon is 5/5 on all scan skills and was using the t2 scan eqipment) |
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Lady Rift
What Shall We Call It
118
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Posted - 2014.12.02 19:13:15 -
[11] - Quote
Are the skill books for the other races t3 dessy going live the same time as the amarr one and the amarr ship? can I start getting ready for the others early in terms of training or are they only released with the ship? |
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